Blockbench Reference Docs
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    Type Alias UndoSelectionSave

    type UndoSelectionSave = {
        animation_item?: string;
        aspects: UndoSelectionAspects;
        elements: string[];
        geometry: {
            [uuid: string]: {
                edges: string[];
                faces: string[];
                vertices: string[];
            };
        };
        graph_editor_axis?: string;
        graph_editor_channel?: string;
        graph_editor_open?: boolean;
        groups: string[];
        mesh_selection_mode: string;
        mode: string;
        texture: string;
        texture_selection?: Int8Array
        | boolean;
        timeline?: {};
        load(): void;
        matches(other: UndoSelectionSave): boolean;
    }
    Index

    Properties

    animation_item?: string
    elements: string[]
    geometry: {
        [uuid: string]: { edges: string[]; faces: string[]; vertices: string[] };
    }
    graph_editor_axis?: string
    graph_editor_channel?: string
    graph_editor_open?: boolean
    groups: string[]
    mesh_selection_mode: string
    mode: string
    texture: string
    texture_selection?: Int8Array | boolean
    timeline?: {}

    Methods